Hmmm. I just typed a heap of ideas and then lost the lot.
Anyway, thanks for reposting - I hope you like this version of Nerdanye.
Anyway, I have had a look over Nerdanye and thought I would write about the following. You will need to make some adjustments - others up to you.
1. Could you please add to the description AB (Sorcery) Edge: "You can only take the New Power Edge once per rank".
2. Encumbrance: Nerdanye is clearly encumbered and you might want to note this in relevant Abilities and/or turn the current Encumbrance penalty red.
3. Equipment: Need to state 'where' some new items are stored. Weights: Book = 3; Mess kit = 1.
4. Secondary Stats (brown ones): Might want to fill in the bits on the right, so you know where all adjustments come from.
5. Weapon Damage: Fighting is NOT used for damage; it is to attack. Athletics is usually damage, but your weapons are finesse-type weapons, so may use Agility.
6. Vigor (Durability): You don't have to, but you may want to put a specialty dice in this; it is the one used to Soak Wounds/resist crits, etc.
7. Elven Traits: Need to check main SW-SIF Hybrid Race page. From what I can see you are missing: Advantage to Perception (Notice) rolls. Frail is actually -1 Toughness (and there are still Abilities that cost double to raise).
8. Persuasion: You might want to note under Persuasion that you get an extra +2 in non-combat situations.
9. Enchant Weapon: Need to add details for this spell.
Cheers, C